Gratitude feedback
Nick’s course has enabled me to learn something new each week as I review my Principles of Animation course. As I used to work as a environment designer in a game company, I’m not really familiar with characters. Still, I’ve had a lot of fun making character bindings and drawing decals this semester, and I’ve learned a lot about rigging , and I’d really like to learn about adv plug , which might be very helpful for my future character making.
I’ve received a lot of feedback on various courses this semester, which has been the most valuable part of the semester. First of all, I’m grateful for George’s feedback on my weekly animations. He is really friendly and has sufficient patience with students! Before this course started, I struggled with making the animations assignment more natural, and George’s advice has been very helpful! I had been frustrated for a while, thinking that my animation always needed a bit of ‘feel’.But I will try to overcome the language barrier to become more proficient with Maya and some of the renderers in this term.
Group Collaboration
This week we have been collaborating on a group project. We tried exploring some exciting settings and scenarios and researching some very inspiring material for us. What I enjoyed more about this process was the group swapping ideas and working together to develop more exciting ideas. I also enjoyed meeting people from different majors and getting inspiration from other areas in my first semester.
Group work pdf
I really enjoyed working as a group and we all thought hard about how to make the mermaid story more realistic and interesting. We explored the flora and reefs at different depths of the sea and the various sea creatures, I also went to the Natural History Museum to see the strange fish in the deep sea and it was very helpful to know a lot of real life references to help me just make models.

Deep-sea fish at the Natural History Museum



Some sketch


Final Showreel-Including the scene design of group operations and ten animations
It includes some of the scene designs and scene 3D models I made in the first semester, and I’ve put together some of the animations I made this semester in the second part of the video.