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Project 2

Week 17 limbs and eyebrows & butterfly

limbs and eyebrows

During the week, I worked mainly on the limbs and eyebrows. I was thinking about how to make the animation more exaggerated and vivid based on the reference video. Some subtle expressions can very much affect the vividness of the whole animation.

For example, during ‘just relax’, he would wave his hand, squinting his eyes and smile, revealing that it was no big deal.

Next, during ‘let your mind go blank’, he tilts his head, points at his own head, and quickly puts his arms in the air. It has a slightly severe and persuasive feel to it.

Building a forest of glowing mushrooms

I wanted my mushrooms to be a circle of light in the middle, thus achieving a dreamy effect. I tried some materials to achieve this effect. Still, the glowing feeling was not enough, so I set up an aperture inside the mushroom and made the mushroom material refractive so that the mushroom would glow inside and give off a faint glow. I also baked some plant animations to create a large scene of the mushroom forest.

Making a butterfly

This week, I worked on the modelling and binding of a butterfly. C4d is not as good as Maya or blender when it comes to complex bindings, but when it comes to simple creature bindings, its masking system is excellent and very simple to use. I have created different materials, using some real butterfly patterns and some hand-drawn patterns.

Video of Butterfly rigging

This video is a demonstration of some of the weights and mapping. As this rigging was easy for me, my focus during the week was mainly on the animation of the butterfly and the flight path, i.e. the camera lens setup.

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