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Advanced and Experimental Project 1.2-Robotic arm Uncategorised

WEEK 10: Final & Summarize Rigging methods

Final animation&VFX

Cause I really, really love this rigging course by Nick. Usually, I also like to learn about robots and different rigging methods, so this blog will summarize the 3 ways of rigging the robotic arm I learned this semester.
Summarize the three rigging methods.

1:Use Joint+IK+Curve & pole vector +point+orient constrain for rigging


Create Joints – create IK handle – create locator – control knee joint with Twist – connect locator and IK handle with pole vector – create curve – use curve and IK handle to constrain displacement with point – curve lies in the joint of the forearm to establish orient constraint to control rotation -Finish
Use loc to control the joint direction, use curve to control the upper arm and forearm, hand.

2:Use hierarchical relationships and parent constraints

1:clean hierarchical relationships

2:control the group point

3:set curve

4:set parent constrain -to every group

5:set curve group-to control every poly modeling

3:Use node to establish constraints

use the node editor to control the y-axis of the curve and to control the rotation details by adjusting the object’s rotation angle and
inputting and outputting the maximum and minimum values

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